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WorldGuard Region Name A-Z, a-z, 0-9, underscores, commas, single quotation marks, dashes, pluses, or forward slashes Serializing Remember that items have references, and gson will try to serialize those items' references as well as the object. If possible this can be avoided by making a new object without the references. Example: ItemStack has a reference to an inventory, which has an reference to an player, which has an reference to a world, resulting in trying to serialize the whole server. Instead new ItemStack(ItemStack) can be used to void those references letting the serialization complete. To serialize and deserialize an ItemStack use ByteArrayOutputStream and ByteArrayInputStream 3rd party dependencies: Vault LuckPerms WorldGuard WorldEdit NoCheatPlus BuyCraft Votifier FAWE